
Guide hub
Punch Walls To Escape Guides
This site covers three things about Punch Walls To Escape: the money loop, the class rolls and the three chapter routes. If you just installed the game, start with the first-run guide; if you are already stuck, open the group that matches what is stopping you.
Guides by player task
I just installed it
Read these two before spending anything.
How to play: the first run, form to first upgrade
It gives the exact order of the first ten minutes, including which hazard level to pick so the shop does not hide three tools from you.
Start hereChapter 1: VX Laboratories
Your first chapter, floor by floor, with the bag limit and the exit condition.
Beginner
A wall stopped me
Tools and upgrades: what exists in each chapter
Explains why the shop is short in Chapter 1 and which of the four upgrade tabs changes breaking speed instead of income.
EssentialUpgrade payback calculator
Takes the price of the next upgrade and tells you the rubble, the sales and the minutes, plus when an upgrade pays for itself.
Essential
My bag is always full
I want gems
Vaults and gems: the confirmed sources
Rare blocks and vaults are counted separately on the end card, so this page stops you grinding the wrong thing.
EssentialAll 11 classes with odds, prices and perks
The class panel prints its own odds. This page puts them in one sortable table so you can pick by what you are short of.
Advanced